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Sea Titans

Sea Titans

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Devlog

  • New Character System
    October 05, 2018 by Salty Sea Dogs
    1
    Today was a great day. It marked the day of removing the last of the low poly assets from the game and moving toward the poly count we wanted, as well as getting some of the real systems such as chara... Continue reading
  • World Loading
    September 29, 2018 by Salty Sea Dogs
    2
    Another installment in the new game Sea Titans from Salty Sea Dogs, LLC. Covering some of the basics of the world generation and rendering. Focusing on loading and memory managing the terrain objects... Continue reading
  • Release Stages Plan
    September 29, 2018 by Salty Sea Dogs
    1
    The game is planned to be released in several stages: Island Survival This game state is simple. Start on an island, survive on it long enough to gather materials and tools, harvest items for building... Continue reading
  • Closing on Minimum Viable Product
    September 29, 2018 by Salty Sea Dogs
    2
    As development continues past the prototype stage we are now moving into the Minimum Viable Product section. Soon we will be implementing the save/load system and the game will then be able to be play... Continue reading
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